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1 .\" RCSid goes here. |
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2 .TH "RLUX" "1" "16/01/2011" "RADIANCE" "" |
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3 .SH "NAME" |
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4 rlux \- compute illuminance from ray origin and direction |
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5 .SH "SYNOPSIS" |
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6 .B rlux |
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7 [ |
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8 .B rtrace args |
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9 ] |
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10 .B octree |
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11 .SH "DESCRIPTION" |
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12 The |
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13 .I ximage |
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14 command can output certain information about the pixel under the cursor. |
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15 This is configurable with the |
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16 .I \-o |
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17 command line option. The default setting is \-ood, which outputs |
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18 the ray origin and ray direction. This output can be directly passed to |
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19 .I rtrace |
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20 which, in combination, with the original octree that the image was rendered |
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21 from, can compute the irradiance at this pixel for the red, green and blue channels. |
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22 |
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23 This is essentially what |
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24 .I rlux |
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25 does, but it additionally converts the RGB irradiance output from |
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26 .I rtrace, |
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27 which is in W/m2/sr, into the corresponding illuminance, given in lux. |
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28 .SH "EXAMPLES" |
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29 To calculate the RGB irradiance for a certain pixel in an HDR picture |
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30 .IP "" .2i |
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31 ximage nice.hdr | rtrace \-i+ \-dv \-h\- \-ab 3 scene.oct |
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32 .PP |
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33 Now left\-click on a pixel and press the 't' key in ximage, or middle\-click. |
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34 |
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35 To do the same, but output the illuminance |
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36 .IP "" .2i |
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37 ximage nice.hdr | rtrace \-i+ \-dv \-h\- \-ab 3 scene.oct | rcalc \-e '$1=47.4*$1+120*$2+11.6*$3' \-u |
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38 .PP |
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39 To let rlux do all the work. This is equivalent to the previous example. |
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40 .IP "" .2i |
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41 ximage nice.hdr | rlux \-ab 3 scene.oct |
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42 .SH "SEE ALSO" |
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43 ximage(1), rtrace(1), rcalc(1) |